Killerratte
Ediot
- Joined
- Jun 1, 2020
- Messages
- 179
- Reaction score
- 807
What the fuck is that editor you're using?
If you mean me, it's Eureka because I want to use wine minimally. If you want to make a contribution then use the CC4 texture pack.What the fuck is that editor you're using?
You're fuckin awesome at this shit dude :^)A new shitty map by me for a community project: Weir-Dough Alley
View attachment 49497
Gameplay time: 6-7 minutes - One of the shortest maps I've built so far.
Build time: 3-4 days
Music used: Thexder II - The Second Contact - Stage 5 Theme
Runs on any Boom-Compatible Doom port.
Download:
#1 Mega: https://mega.nz/file/yoVEgIDC#ez4YUKtXOzsXZDjUaB1GfZZ9KrqvIgvI5fzQaMpAOOw
Looks cool; got moar pix?Sup fags, new map just arrived. It's part of the Doomer Boards Project 57: Shatter Realm called Rad-ish Limelight.
My map slot is MAP02
Playtime: Around 8-9 minutes
Playtested in PrBoom, Zandronum & DSDA.
Build time: 1,5 weeks
The midi is from an old videogame music collection, it only had the title light.mid, don't know what game this is from, unfortunately.
Download:
On Doomworld:DBP57: Shatter Realm
Shatter Realm is a short green ooze techbase-themed episode for Doom 2 designed for limit removing source ports made by various members of Doomer Boards, lead by 40oz. DOWNLOAD HERE (v2) Old versions: Spoiler DOWNLOAD HERE (v1) Screenshots: MAPLIST: Spoiler MAP01: Mug of Slime in the Evening by ...www.doomworld.com
You record it?I played it, its good
noYou record it?
Excellent work.Doomer Boards Project 64 | The Vast Silence - Gourd-geous Hemorrhage (2024)
My map slot is MAP04
Playtime: Around 5-10 minutes
Playtested in PrBoom, Zandronum & DSDA.
Build time: 1,5 weeks
Download:
On Doomworld: https://www.doomworld.com/forum/topic/143200-dbp64-the-vast-silence/